CLI Studios · Product Design · 2024
Five usability problems. One root cause. A redesign that started with structure.
CLI Studios' dance-education app had collapsed under its own modals — users couldn't tell content types apart, navigate confidently, or recover from wrong turns. I rebuilt the information architecture first, then the surface: a unified design system projected to cut development time by 25%.
Watch the shift
Before & after, side by side.
An app eaten by its modals
Five distinct usability problems all traced back to one root cause: an over-reliance on modal views had collapsed the information architecture. Users couldn't distinguish content types, navigate confidently, or recover from wrong turns.
A structure users can trust
Four clear sections. Full-page views instead of modals. Consistent back navigation throughout. Distinct card designs per content type — a structural rethink, not a visual refresh.
My approach
Structure first, then surface.
I led with a heuristic evaluation against Nielsen's 10 principles, then user interviews to validate the findings. The key insight: every problem was a symptom of the same architectural flaw. So I made the call to eliminate modals entirely — replacing them with full-page views and consistent back navigation — before touching visual clarity.
The architecture
Five problems. One structure.
The old app had no top level worth navigating — every content type opened another modal on top of the last, so depth replaced structure and there was no reliable way back. The rebuild gave it four peer sections and named them the way users already think.
Every one of the five problems dissolves out of that single decision — once the architecture held, the rest fell into place.
Evidence · Research
The diagnosis, on paper.
Heuristic evaluation against Nielsen's 10 principles surfaced the five problems; interaction-flow mapping and wireframe sketches shaped the structural answer.
Heuristic Evaluation — 5 Problems Identified
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Interaction Flow Research
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Wireframe Sketches
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Evidence · Screens
Every core screen, before and after.
Login, Home, Discover, Library, My Pick — the same journey, restructured.



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Evidence · Design System
13 pages that outlive the redesign.
The delivered design system documents 125+ components, interaction patterns, and accessibility specs — so future builds reuse instead of reinvent.













Craft · 2024
No AI in the room. Just Figma, and reasons.
This was a solo engagement in 2024, before generative tools reached this kind of work. There was no model to generate a hundred directions and no team to argue with, so every decision had to carry its own justification — including the ones I decided not to take. Those are the more useful ones.
Outcomes
Structure paid for itself.
Retrospective
What I'd still argue with.
Three things this project did not settle. They don't belong in the outcomes column, which is exactly why they're worth writing down.
The takeaway